Demo (Vol. 2) #1 – The Waking Life of Angels
This review written by James Hunt on Feb.04, 2010.
The first series of Demo was, to put it bluntly, fantastic on just about every level. In a time when it seemed everyone wanted a comic to service the reader purely as an instalment of a larger collection, Wood and Cloonan made issues that stood deliberately, powerfully alone. They even went so far as to include “backmatter” in every comic, never to be reprinted, as an incentive to make people buy the individual issues.
The high concept of Demo is familiar to virtually any comics reader: How would your life be affected if you had an unusual, supernatural ability? However, unlike most takes on that concept, these aren’t stories about donning a mask and cape and fighting crime – indeed, they’re about anything but. In this issue, The Waking Life of Angels, a woman named Joan receives visions of someone, somewhere apparently falling to their death, and finds herself compelled to investigate.
One of the essential challenges of a single issue story is to make the reader care about the lead. Wood and Cloonan instill an instant, if wearied humanity in Joan. Given a cause, however tenuous, she’s happy to drop her life at home in pursuit of this new role. When the vision arrives, it (as you might expect) doesn’t quite occur how she interpreted it – but despite this, someone is saved and she perhaps even begins the new chapter in her life that she was looking for.
One of Demo’s selling points is the polymorphic art of Becky Cloonan, who demonstrated a range of styles in the initial series. In this, the style is stark and architectural – except when the real world dissolves into a dream, at which point things become intricate and elaborate, almost more real than Joan’s actual reality, which helps demonstrate the seductive charm of her obsession – it is, after all, far more interesting than what she leaves behind in pursuit of it.
Although the issue stands firmly alongside those fromthe previous series, it nonetheless tends towards the weaker end, which is a little disappointing as an opener. The story’s twist is predictable from the outset, with a inevitability to it that previous issues of Demo lacked. Personally, I’ve found the series is its best when telling one of two types of story – the traditional twist ending (Bad Blood; Stand Strong; Girl You Want), and the mood piece (NYC; Mixtape; One Shot, Don’t Miss). This one falls right in the middle of those types of stories, neither one nor the other – the mood isn’t powerful enough to be the centre of the piece, and the twist isn’t strong enough to define it.
Perhaps future issues will give this one a little more context in terms of Demo’s re-appearance – however, even if that isn’t the case, one of the best things about Demo is that by showcasing a range of styles and approaches from its superb creative team, every issue is worth a look, regardless of the ultimate quality. It’s already objectively good, the only matter to resolve is how much you, personally, enjoy it.